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Friday, January 30, 2009

A Walk Down Memory Lane

For those who weren't a part of 4GXG at the time, we began with figuring out what "The Setting" should be for the game we were creating. Though that vote ended up with Conspiracy! as our winner, there were dozens of other great ideas that will have to return for their chance in Project 4GXG 2.0.

Before Conspiracy! had been decided upon though, the Base participated in a game creating characters for the Settings based solely on the descriptions of the Setting. The result were some great short stories that show exactly how much talent the Base has!

Here's one of the favorites, written by SiddGames:

"Two non-descript men loitered outside the main entry to the Watson Tower lobby. To the uninitiated, they looked like a couple suits taking a smoke break; to the trained eye, they were clearly guards, probably wearing microsheath body armor and carrying stun guns and sidearms, highly trained in submission grappling and, above all, dedicated to the cause.

Bender simply walked past them and into the lobby, the men going about their business as if nothing happened. He stood silently before the elevator banks, waiting patiently. He continued to project "not here" to the guards while the small jammer clipped to his belt obscured him from the lobby cameras.

A striking redheaded woman entered the building, approached the elevators and pressed the UP button. Moments later, Bender sensed four people coming down the elevator. His brow furrowed slightly with the increased concentration of being "not here" for 7 people simultaneously. The door chimed and opened; two "executives" and two guards stepped out and walked to the exit as Bender eased himself into the elevator behind the redhead. The door closed and he relaxed a bit as the woman pressed the 50 button and they were whisked into the air.

That's when it became tricky. Bender sensed 37 people on the floor. His eyes became slits as he strained with exertion. He moved ever so slowly off the elevator, the woman going to the right while he headed left. He detected his target's thought pattern in an office on the east side of the building. Presidio accountants passed him in the hallways; Bender would occassionally give one a mental nudge to avoid a collission. Sweat started to bead on his forehead and temples.

Finally, he entered the target's office. A gray-haired man of dark complexion sat behind a large desk, eyes intently scanning the screen of his laptop. His thought patterns were strong and Bender almost felt ill. This was harder than he thought it would be. He decided to take a chance.

He slowly reached out with one hand and pushed the office door closed while dampening the target's auditory center. It clicked shut. Bender almost sighed in relief as he lowered and focused his projections to just the one man in the room. He walked casually over to stand beside the man and, with a brief lance from his mind, triggered a massive stroke in his target. The man stiffened and then leaned backward with a slight groan, eyes glassy, head lolling back to the left.

It took another 5 minutes for Bender to extricate himself from the building before vanishing back into the city, mission accomplished."

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